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1. step
Syntax: cast step <'room name'> (<area name>)
cast step path
cast step 'forested path'
cast step <room id>
cast step 20143
cast step <'#.room name'>
cast step '2.forested path'
This transportation spell allows the caster and his group to step through
time and space and arrive at a different location.
The same restrictions that apply to gate apply to this spell. However, if a
player is affected by gate block and you know which room they are in, you
can still step to that room.