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Helpfile keywords: second attack
Syntax: Automatic. The second attack skill grants the player an extra strike in melee combat. At 100% learned, this does not mean that the player will always be given the extra attack. However, the higher the skill is trained, the higher the chance is that it will trigger in combat. If the player is affected by the slow spell, the chance for the second attack skill to activate decreases greatly. Reduced greatly. All attack spells have a chance to deal multiple attacks, but not all skills have this advantage. This skill must be practiced to at least 50% to be effective. There is no extra mana costs for spell casters when successfully doing a second attack. Main stats: Wisdom, and to a lesser degree, Intelligence. Influenced by: Luck.
Related helpfiles: Third Attack.
Helpfile keywords: dual wield secondary weapon
Dual wielding a weapon is not considered to be a specialized skill in the game. Instead, using a secondary weapon is an option available to any class. - Players wielding a second weapon have a 5% higher chance to parry in battle. The player must be skilled in this weapon. - Players wielding a second weapon have a 5% higher chance to successfully hit their victim. The player must be skilled in this weapon. - Players wielding a second weapon get an extra attack in combat. Mobs wielding a secondary weapon do not get an extra attack in combat.
Related helpfiles: None.