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Helpfile keywords: buy list command
Syntax: buy <object|#> buy <#*item number> to buy in bulk buy <#*object> to buy in bulk buy <object> <player> in delivery services The buy command purchases an object from a shopkeeper. Shopkeepers sell their wares in both gold and questpoints. If the prices are in questpoints, it will notify you at the bottom of the items list. To purchase an item, you can type 'buy <item name>'. For example, 'buy sword' will buy the first sword in the list of items. You can also type 'buy <item position>'. For example, buy 3 will buy the third item in the list of items. When multiple items of the same name are listed, type 'buy #. Item', where # is the position of the item in a list of that name. So if there are two swords, buy 2. Sword will buy the second sword. If you want to buy multiples of an item, use an *. For example: buy 5*pie will buy 5 pies. These can be combined into, for example, buy 2*2. Shield. To glean information about an item before purchasing it, you can appraise it. Syntax: list (<object keyword or stat such as dex, wis, etc.>) list dex list (<level or level range>) list 78-85 list (<mob keyword>) The list command displays the objects the shopkeeper will sell you, their levels, and prices. Quantity '---' means the item is sold in an unlimited supply. To see stats on a shop item, use 'appraise <item>'. List <argument> will display items with the keywords entered and if the argument is a valid stat such as dex, wis, etc., it will list items with this stat. Note that if an item has a keyword such as 'wis' but doesn't have the stat wis, it will not list this item with 'list wis'.
Related helpfiles: Appraise, Delivery, Sell, Value.

Helpfile keywords: skills spells list
Syntax: skill/spell (<see options below>) all, buff, adversive, object, heal, attack, pet, automatic, room, misc The skills and spells commands are used to display your character's list of available skills (or spells, as the case may be). They are listed in order of level, with mana cost (for spells) or percentage (for skills) listed where applicable. Most spell costs are based on spell level. Skills and spells do not improve upon usage until they are at least 50% learned. To list a certain group of skills or spells, use the syntax with an argument such as 'skill heal' to list all heal skills your character has for your current level.
Related helpfiles: Buffer, Custom Spells, Damage, Duration, Learned,
Showskill, Showclass.

Helpfile keywords: channel list
Syntax: @ ("list") Typing @ or 'channel' by itself will display a list of all the channels you have joined. Typing '@ list' will list all channels created by other players or immortals. Your main channel, if you have chosen one, will appear with an '*' next to its name. Your channel status will be listed under 'status'. On means you have joined the channel and have turned it on. Off means you have joined the channel but have turned it off. If nothing is displayed, it means you have not joined the channel. On the channels list will also be the name of each channel's primary owner, the number of messages sent on the channel thus far, and any channel flags.
Related helpfiles: Channel Commands, Channel Main, Channel Private,
Channel Public, Channels.

Helpfile keywords: houses list clans guilds
Houses are groups of players who share a theme and specialize in a different style of gameplay. There are nine houses on Erion to choose from: Non Player-Killing: - Newbies, a band of players new to Erion. - Slayers, for the Hack-'n-Slasher. - Sacellum, Doom, and Chaos, for the Player-Killers. - Luminati, for the Questors. - Healers, for those who enjoy helping and healing others. - Alchemist, for those interested in potion brewing. Player-Killing: - Doom (help doom house). - Chaos (help chaos house) - Sacellum (help sacellum house) Joining a house has several benefits, such as gaining access to house spells, house point shops, and the monthly house point competition where the house who earns the most points in the month wins special prizes. Each house has specialized ways for earning house points (see help house points). To join a house, visit the house's hall and seek out the administer. There you can type 'house join <house name>' and pay a fee of 25000 gold and 2000 questpoints to become a member.
Related helpfiles: House Points, Alchemist House, Chaos House, Doom House,
Healers House, Luminati House, Newbies House,
Sacellum House, Slayers House.