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Helpfile keywords: quests questing aquests autoquests questmasters questexp
Syntax: quest <option> Quest command options: info, points, time, bonus, request, complete, fail, list, buy, sell, convert, increase, upgrade, repair. A Questmaster will send you on a quest to kill a monster or find an object in a limited amount of time. If you don't complete the quest within the limit you will automatically fail the quest and cannot request another one for 5 minutes. If you choose to fail your quest or if you run out of time, you will only have to wait 3 minutes to ask for another one. Note that quest timers do not decrease in the pause room. Rewards are given in questpoints and gold and sometimes practices and MUDpies. Multiclass players receive slightly higher rewards and Legends receive a significantly higher reward. Questpoints are also scaled, so the higher level you are, the more questpoints you will earn. You can also turn in 'toggle questexp' to receive experience instead of questpoints for doing quests (and expeditions). If you complete your quest in thirty seconds or less, you will double your reward. If you complete the quest in under your bonus timer, you will receive a fifty percent increase in your rewards. If you are in the same group as someone while they are questing, you reap a small portion of the questpoints when they complete quests. The questor himself does not lose questpoints while having you in the group. The only way to receive credit for killing a quest target is by killing the target yourself. If grouped and a group member kills the target, you will not receive credit. Remember to quaff a potion of true sight before beginning a quest some targets may invisible to you otherwise. You cannot magically teleport to your target using any kinds of gating skills and spells. Turn on 'toggle questexp' if you wish to earn experience instead of questpoints as your reward for completing the quest. The amount of experience earned depends on your level and the higher level you are the more experience you will receive. -=[ Quest Command Syntaxes ]=- Quest Request: Start a quest. Quest Complete: Finish a quest. Quest Fail: Fail a quest. Quest Points: Show how many questpoints you have. Quest Time: Show remaining time for current quest. Quest Bonus: Show how much bonus time you would have for a quest at your level. Quest List: Show a list of rewards you can buy with questpoints. Quest Buy: Buy a quest reward. Quest Sell: Sell back a piece of equipment for half the cost. Quest Convert: Convert 1 MUDpie into 75 questpoints. Quest Increase: it is possible to increase the trained and overall stat maxes. The cost is 1000 questpoints per 1 point increase. Quest Upgrade: Increase the level of an item and adjust the item's armor class to match its new level. The cost is 200 qps and 200 gold per level increase. Example: 'quest upgrade 10 1234 1234' would increase item id 1234's level to 10. Please note that not all kinds of armor have a base AC, and some types of armor don't have AC until a certain level, so upgrading does not guarantee higher AC. Explore the world and compare gear before using this command to determine if an item has potential for upgraded armor class. Quest Repair: Rstore the AC on a piece of armor back to its original amount if the item has been damaged by acid. The cost is 50 questpoints per percent recovered.
Related helpfiles: Crystals, Durations, Expedition, Group Questing,
Iquest, Junkyard, QEQ, QPS, Qtimer, Quest Coins, Summon.

Helpfile keywords: gquests global quests
Syntax: gquest time gquest reset gquest join gquest quit gquest info gquest complete gquest progress gquest history (<number>) Gquest stands for 'global quest'. Players around the game within the level range of the given global quest are able to take place in a competition to see who can kill designated mobs the fastest. To see updates for current and upcoming global quests, 'toggle gq' must be turned on. Typing 'gquest info' will show you what level range the quest is for, how many players are participating in the quest, how many ticks before the quest begins, rewards for winning, and which monsters have been chosen to be killed. With the 'gquest' command you can see how much it will cost you to reset your global quest timer. The cost is in gold and can range from 270k-300k gold depending on how much time you have left on your timer. It also costs one mudpie. To reset it, type 'gq reset'. There is one other way to reset your global quest timer and that is with a quest coin at the Hillock Hills questmaster. Possible rewards for winning a global quest are practices and mudpies. You will always receive gold and questpoints for winning. Killing a gq target will also reward a small portion of questpoints and gold. Rewards for winning a global quest and killing a global quest monster increase if you are wearing equipment that has questpoint or gold multipliers. The only way to receive credit for killing a gq target is by killing it yourself. If grouped and a group member kills the target, you will not receive credit. Remember to always quaff a potion of true sight before beginning a gquest. Your gq target may be invisible to you otherwise. A gquest will start once every 10 minutes. You may join as often as you wish, but if you win a gq, you must wait 4 hours until you can join one again. This 4 hour timer ticks away even when you are offline. If there are no eligible players on for gq, no gq will start. Eligible players are players with a gq timer under 2 minutes. Check score to see when you can gquest next. You cannot join a gq that has already started. If you go linkdead after joining a gquest and are still linkdead when the global quest begins, the global quest will be cancelled if you are the only player participating. This is in place so that a global quest will not start with a player who may or may not return. Once the global quest has begun, if all the participants quit, the quest will be cancelled within one tick. Global Quests will skip over players who are AFK or who have been idle for at least 30 minutes. You can also type 'toggle nogq' if you want global quests to skip over you while you are actively playing. You cannot gate (this includes all teleport skills and spells) to your quest target.
Related helpfiles: Durations, Expeditions, Group Questing, Junkyard,
Quests, Summon.